Emily M Hogue

Howdy! I am Benjamin, a developer deeply passionate about writing, food, and photography. More about me.

Concepts

Initial sculpt sketch before art direction. Blocking out muscle groups, proportions, and primary forms.

Maya, Substance Painter, Photoshop, AfterEffects

Texture

populating and bring environment to life with team

rigging, animation

Redirection harmony cool

Final Render